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Official Call of Duty®: Advanced Warfare - Multiplayer Deep Dive

Call of Duty: Advanced Warfare Multiplayer is set to deliver one of the most game changing experiences in franchise history. Take a closer look at some of the new Multiplayer features, including exoskeleton movement, customization, maps, and modes.

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DEVELOPING FUTURE VEHICLES FOR CALL OF DUTY: ADVANCED WARFARE [PART 1]

Interested in the future vehicles we’re developing for Call of Duty: Advanced Warfare? We have you covered. Here’s an exclusive look behind-the-scenes at the development process.

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BEST-IN-CLASS AND NOTHING LESS.

Sledgehammer Games was founded with a singular goal: Achieve Excellence.

We have a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support our team of world-class developers.

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Title: Rendering Engineer

The primary responsibility of the Rendering Engineer at Sledgehammer Games is to be responsible for developing rendering subsystems for multiple console platforms.  The Rendering Engineer will be responsible for executing on rendering features meeting the game’s artistic vision. The Rendering Engineer will be working hand-in-hand with our Lead Rendering Engineer, and artists. This position reports into the Lead Engineer and will interact directly with all disciplines of the development team.

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