OUR COMMITMENT TO BEING AN INCLUSIVE DEVELOPMENT STUDIO
At Sledgehammer Games, we’re committed to making great games, and a world-class working environment and studio culture.
BEST-IN-CLASS AND NOTHING LESS.
SLEDGEHAMMER GAMES WAS FOUNDED WITH A SINGULAR GOAL: ACHIEVE EXCELLENCE.
We have a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support our team of world-class developers.
We're Hiring
TITLE: RENDERING ENGINEER
The primary responsibility of the Rendering Engineer at Sledgehammer Games is to be responsible for developing rendering subsystems for multiple console platforms. The Rendering Engineer will be responsible for executing on rendering features meeting the game’s artistic vision. The Rendering Engineer will be working hand-in-hand with our Lead Rendering Engineer, and artists. Qualified candidates need to be a self-starter, able to operate in a highly dynamic environment, and have concise execution during times of high stress. This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team. This position reports into the Lead Engineer and will interact directly with all disciplines of the development team.
SLEDGEHAMMER GAMES TEAM
Check out all the current job opportunities at our studio in the Bay Area and #beSHG
THE SLEDGEHAMMER GAMES CHALLENGE COIN
The story behind the Sledgehammer Games Challenge Coin.
