Join Glen Schofield & Michael Condrey on their 'Quest for Quality' at GDC 2014

02/26/2014

Attending #GDC2014? Join Glen Schofield & Michael Condrey for their talk entitled 'Quest for Quality: Maximizing the Relationship Between Creative and Production'. Come and meet our co-founders as they discuss improving the relationship between the creative process and workflow management without sacrificing the quality of the game. As is often the case, the technical, milestone driven aspects of game development can overshadow the fulfillment of the creative process that developers strive for. Based on their experience shipping 40 titles over 40 combined years in the industry, Glen and Michael will discuss their development philosophies that maximize team effectiveness, inspire innovation, and improve the quality of the final product. Learn more about their hiring techniques, layered tasking, and clever deployment of strike teams to finesse key gameplay moments.

Click here to add this talk to your GDC Schedule.

Be sure to follow Glen, Michael and Sledgehammer Games on Twitter.

Written by Sledgehammer Games

Categories Culture

SHG December Charity: Family Giving Tree

12/16/2013

The holidays are an extremely important time of year for the developers at Sledgehammer Games. Whether it be catching up with family, logging a few more hours of sleep than we're used to, or giving back to the community around us we're determined to get the most out of it. This year, we've decided to team up with Family Giving Tree - a nonprofit organization that helps give gifts to underprivileged children in the Bay Area. The best part of the charity is that they interview the children beforehand, and we're able to fulfill their exact wishes so they have something to open this holiday season.

Please remember to think not only of the people closest to you, but also the people that need it the most. For more information about Family Giving Tree, please visit their website and be sure to check out their Facebook and Twitter.  

Written by Sledgehammer Games

Categories Culture

Thanksgiving Lunch at Sledgehammer Games

11/22/2013

As we ready ourselves for a short Thanksgiving break next week, it's tradition at the studio to celebrate the holiday as a team before everyone goes their separate ways. This year's festivities were complete with all the fixin's, and Glen and Michael served the feast to our team in appreciation of all the hard work this year.

Special thanks to all the fans out there for making our success possible!

Getting ready to serve the team lunch.

Food time!

Nice spread.

Capturing the excitement. 

Pie time.

Extra gravy? Sure! 

Be sure to follow along with all the festivities at Sledgehammer Games on our Facebook and Twitter

Written by Sledgehammer Games

Categories Culture

Sledgehammer Games is Going Big for Extra-Life 2013

10/08/2013

This year we’re going all out for Extra Life 2013 by throwing a 25-hour gaming marathon at the studio that starts on November 1st and ends on November 2nd. All the proceeds benefit Extra Life and Children’s Hospital & Research Center Oakland. In 2011 we raised $5000, 2012 we raised over $10,000, and this year we’re supersizing our goal to $15,000 to benefit the Children’s Miracle Network. CMN tirelessly works to aid children with common childhood afflictions and life threatening challenges such as birth defects or cancer. We’re kicking off the fundraising project today at the studio, and are looking for fans of the studio to join up with us on our mission to raise money. We’ll be randomly giving away studio swag (games, surprises, etc.) to people that join our team and raise money, so make sure to check the box to allow us to see your email address.

Thanks so much for the help. We’re looking forward to partnering with you to raise money for Extra Life and kids in need!

Written by Sledgehammer Games

Categories Culture

SHG Charity of the Month: Peninsula Humane Society & SPCA Mutt Strut

09/30/2013

For our August charity last month, a group of Hammers donated their time to the annual Mutt Strut to raise awareness of the animals at the Peninsula Humane Association and SPCA. The money donated from the studio went directly to benefit the Hope Program which saves approximately 200 animals a month. In addition to money and time, the Sledgehammer Games studio team donated blankets, towels, and toys to animals waiting for permanent homes. The event ended the month long fundraising initiative for Bay Area animals in need, and was capped off by a celebration at Coyote Point Park that included entertainment, demonstrations, and a costume contest for shelter pets. 

Check below for some photos from the event, be sure to check out upcoming Carnival and Cocktail Party at the SPCA in San Francisco, and click here if you’d like more information about how to donate directly to the SPCA.

"Latte"

"T-Bone"

Written by Sledgehammer Games

Categories Culture

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