Sledgehammer Games and Extra-Life 2012!


What a great year for Extra-Life and Sledgehammer Games!  For the second year in a row, the studio participated in this incredible industry event and we're proud to have exceeded our $10,000 goal for Children’s Hospital & Research Center Oakland, a Children’s Miracle Network hospital. From putting our word out on our Twitter and Facebook, to going grass roots and calling family members to make an hourly pledge to our gaming marathon, everyone at the studio made an excellent effort. A big hats off to the team who played 24-hours straight to meet our goals. Our studio was founded on a singular goal, “Achieve Excellence” and that definitely extends outwards to lend a helpful hand to people that need it. Special thanks to everyone that participated, our community for pitching in on our social channels, and the organizers at Extra-Life for the tremendous job that they do. 

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Sledgehammer Games Softball Season Wrap-Up


The Sledgehammer Games Softball Team.

Our lunchtime softball season has officially ended, and we’re excited to say that even though we didn’t take the championship we had a great time out there this year. With a record of 11 wins and only 3 losses, momentum wasn’t an issue for Team Sledgehammer, but occasional loose bats flying at the dugout were. Don’t worry – we won’t mention you by name, Larry! When the playoffs came along, we faced Crystal Dynamics, who took some time off from developing Tomb Raider to win by two runs in the semi-final. We didn’t walk away empty-handed though, we’re able to claim the most runs of the season, and the fewest runs allowed. Not too shabby. With the winter league coming up, we’re excited to get back into the game and we’re going to give it our all. 


Check out some of the images from our summer season below! 

Let's do this.

The fans!

The lineup.

The pitch.

The hit!

If you'd like to join Team Sledgehammer, check out our Linkedin page for open positions in the Bay Area.  

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Sledgehammer Games is Hammering Away - Studio Expansion Begins!


Call of Duty: Modern Warfare 3 was a big game and it took a huge team effort to get the job done well. Our next project is going to be bigger and more ambitious than ever. For some time now, plans have been in motion to expand our state-of-the-art studio and we officially kicked off demolition with a literal Sledgehammer party!  A few swings, and probably a few OSHA violations later, and we were able to see daylight through the opening.

We're extremely happy to announce that the expansion doubles the size of our studio, and we’re ramping up the effort to fill all the new desks with brand new Hammers. Things couldn't be more exciting around Sledgehammer Games and we are looking for the best and brightest developers to become part of one of San Francisco's fastest growing development studios. If you think you have what it takes, be sure to check out our LinkedIn Careers page for some of the amazing opportunities at our studio. 

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Habitat for Humanity: Our Dev Team Creatively Gives Back


Over the weekend we went from game builds, to building for charity. In this particular event, hosted by Habitat for Humanity, we came together to build a playhouse that’s customized based on our style. The playhouse will go on to be auctioned off to the highest bidder to raise funds to build houses for families in need. Giving back to the community is an important tradition at Sledgehammer Games, and we definitely encourage our fans to do the same. Check out the Habitat for Humanity site for a program near you! 

Be sure to follow us on Twitter and like us on Facebook for more of the culture here at Sledgehammer Games. If you think you have what it takes to be a Hammer, please check out our careers page on Linkedin

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Game development is hard work, and a tons of fun. We can’t say anything about "our next big thing" just yet, but we are dying to share it with you. So break out your magnifying glasses, open up Photoshop, and let us know what you think about these #insidedev shots on Twitter and Facebook

Be sure to follow @SHGames and @MichaelCondrey for more looks #insidedev.

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