by Sledgehammer Games

What an incredible first week for Call of Duty: Advanced Warfare! It’s been three years in the making, and we’re so excited that our fans have finally had the chance to play as an advanced soldier. There's no greater feeling than being able to celebrate and play online with the community after putting this much care into a game.  As the saying goes "The journey is the reward"; thank you so much for being with us on the journey.


Our team has been working hard on improvements to the game. We’ve also had our ears to the ground, listening to your feedback. Our commitment to continuing to support the game and community is as strong as ever, and we have the whole team focused on making the experience the best it can be.


There’s an update in the works that includes a number of polish items, fixes, and community requested changes. Below is a list of some of the improvements you can expect to reflect in-game soon.


  • Prestige reset issues, including emblems and challenges.
  • Adjustment to the in-game chat names notifications placement.
  • Fix for weapon reloads counting as speed reloads in certain circumstances.
  • Connectivity optimizations.
  • Fix for stats accumulating towards leaderboards after prestiging.
  • Adjustment to challenges to unlock Camos for weapons.
  • Fix for round-based game modes, affecting Win/Loss ratios.
  • Implemented ability to unlock eSports Rule options in Private Match.


Also, we've been asked several times about the status of dedicated server support. Activision shared this statement earlier this week:


Advanced Warfare employs game servers hosted at data centers globally on all platforms and listen servers as part of our proprietary matchmaking system. Our goal is to ensure the best possible connection and greatest gameplay experience regardless of location and time of day.


We hope you have a great Advanced Warfare launch weekend!   We've activated DoubleXP as a thank you for the continued support from fans across the globe.


More news to come over the days, weeks and months ahead. Until then, know that we are listening, excited, and happy to be part of this with you.




Michael Condrey

Studio Head, Co-founder Sledgehammer Games

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