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Take a look inside our dev studio.
Best-in-class and nothing less.
SLEDGEHAMMER GAMES WAS FOUNDED WITH THE SINGULAR PURPOSE OF MAKING GREAT ACTION GAMES.
We have a brand new state of the art studio facility and an industry leading development team working on a world-class franchise - this is an opportunity of a lifetime. We are actively recruiting top taltent for our Call of Duty First Person Shooter development team.
TITLE: RENDERING ENGINEER
The primary responsibility of the Rendering Engineer at Sledgehammer Games is to be responsible for developing rendering subsystems for multiple console platforms. The Rendering Engineer will be responsible for executing on rendering features meeting the game’s artistic vision. The Rendering Engineer will be working hand-in-hand with our Lead Rendering Engineer, and artists. Qualified candidates need to be a self-starter, able to operate in a highly dynamic environment, and have concise execution during times of high stress. This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team. This position reports into the Lead Engineer and will interact directly with all disciplines of the development team.
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