11.17.21

Call of Duty®: Vanguard Preseason Patch Notes

by Sledgehammer Games

Multiplayer

  • Weapon Tuning

    • Reduced the effects of ADS Spread (aka Bloom) on base weapons (without attachments).

      • Dev Note: Attachments improving Accuracy will reduce ADS Spread. Attachments with Accuracy penalties will increase the effects of ADS Spread. 

    • Balance pass on all Shotguns affecting range, pellet spread, hipfire penalty, and more.

  • Weapon Challenges

    • Fixed an issue where the MK11 launcher’s Long Shot Challenges were not tracking.

    • Corrected a mislabeled Proficiency required for the Mind Games Challenge for the Automaton. 

    • Fixed a bug preventing the player from completing the Deadeye Challenge for the Fighting Knife.

  • UI - Gameplay

    • Fixed the Search and Destroy bomb glitch where players could see when an enemy was defusing the bomb.

  • Perks

    • Fixed the Gung Ho sprint speed shooting glitch - Slow down, friends.

  • Field Upgrade

    • Fixed a bug where players had 10x the amount of Armor HP than normal.

  • Challenges

    • Fixed a bug where the Grizzled Veteran Challenge - Get 50 Eliminations in Objective Modes was not tracking properly.

  • XP

    • Operators’ favorite weapons now provide the correct amount of XP when used.

  • Clan Tags

    • You know you shouldn’t be rocking the SHG, IW, and Raven tags. Now we’ve made it so you can’t. 

Zombies

  • Exfil 

    • Addressed an issue where the player could still interact with the Exfil portal after failing to Exfil.

  • Progression

    • Corrected the MVP Highlight unlock text that displays when reaching Level 5 with Solange.

  • Covenants

    • Addressed an issue where Legendary Covenants were still not appearing for some players.

Global

  • PS5 – Resolved issue where players could not start up Vanguard if they had less than 40gb of space available

Multiplayer

  • Maps: 
    • Shipment now available in public matches
  • Weapons
    • Fixed bug preventing players from equipping camos
    • Players can no longer equip camos they do not own
  • Clans
    • Fixed issue where Clan Members would crash when attempting to send a clan invite
  • Progression
    • Corrected inconsistencies for Next Unlock in the Operators Tab

Zombies

  • Scoreboard
    • Addressed an issue where players could not view the Scoreboard after dying or after Exfil.
  • UI
    • Addressed an issue where players could not view Armor Health in the HUD.
  • Objectives
    • Addressed an issue where Objectives would not start properly, preventing progression.

Multiplayer

  • Weapons
    • Nerfed the Vital + Cal Up combination
    • Nerfed Buckslug
  • Post-Match
    • Reduced the MVP Voting screen duration by 5 seconds
  • Progression
    • Fixed Clan Progression issue where progression was stuck at Level 2
  • Field Upgrades
    • Fixed an issue where using Dead Drop sometimes prevented the player from deploying any more Killstreaks earned

Zombies

  • Progression
    • Addressed an issue that could reset progress for NZ-41 Camo Challenges
  • Pack-a-Punch
    • Addressed an issue where players could lose their Pack-a-Punch weapon mid-round
  • Gameplay
    • Closed an exploit in Stalingrad where zombies could not reach the player 

Campaign

  • Audio
    • Fixed audio sync issues in Stalingrad levels

Multiplayer

  • Progression
    • Fixed an issue where Reticles were not unlocking properly

Zombies

  • Loadouts
    • Addressed an issue where the player was not prompted to select a Loadout at the start of the match
    • Addressed an issue where the player could spawn into the match without a weapon

Multiplayer

  • Gameplay
    • Fixed a spawn trap in the cave on Numa Numa while playing Domination, Team Deathmatch, or Kill Confirmed
    • Incendiary rounds no longer trigger a fire death or burn damage voiceover on corpses
    • Fixed players spawning into a buy round with fists and no secondary weapons
    • Fixed spawning close to enemies on Desert Siege
    • Fixed FFA losses recording as wins for Operator challenges.
  • Post-Match
    • Fixed a rare crash on the MVP voting screen
    • Invisible player models in MVP voting and Play of the Game have been fixed
  • Progression
    • Changed all Point Blank challenges to Close Range challenges, making it easier for the player to complete, most notably for Sniper Rifles
    • Fixed reticles challenges that were not tracking past the first challenge
    • Fixed the broken clan XP bar display after Level 1
    • Fixed a bug affecting Constanze's skin progression
    • Inaccurate unlock requirements for Weapon Challenges now display correctly
    • Operator Challenges no longer appear to reset after completion
  • Menu and Settings
    • Fixed a messaging error in Champion Hill about purchasing the BAR when the weapon was not purchased
    • Fixed a rare bug that caused the player’s FoV to lock
  • Campaign:
    • Mid-level checkpoint save data has been invalidated for some.

Zombies

  • Gameplay
    • Addressed an issue that allowed players to get outside of the map
    • Addressed issues with players who died in a downed state not transitioning properly to Spectator mode
    • Addressed an issue that gave players the default pistol when downed instead of the Pack-a-Punched version, if they owned one

Global

  • Xbox - Fixed bug where user was not joinable and unable to send invites after resuming the game from a suspended state
  • Players unable to redeem codes for incentives such as XP Bonuses, Calling Cards, and Emblems can now redeem rewards

Multiplayer

  • Weapons
    • Combat Shield now protects the player’s back while stowed

Multiplayer

  • Progression
    • 1911 Pistol will now progress past Level 50
    • Weapons can now be accessed in the Loadouts/Gunsmith after Level 66

Zombies

  • Progression
    • Pistol challenges that required 7 attachments can now be properly completed
  • Exfil
    • Exfil kill counter now correctly tracks zombies killed
  • Support
    • Self-Revive meter no longer fails to show progress
  • Objectives
    • Players that die outside of the damage barrier during the Transmit Objective no longer take damage over time upon reviving in the hub area
  • Covenants
    • All players should now be able to receive Legendary Covenant options at the Altar of Covenants
  • After-Action Report
    • Players are no longer returned to the Lobby when attempting to view post-match unlocks in the After-Action Report
  • Field Upgrades
    • Addressed an issue where players who recovered from being downed were unable to use Field Upgrades in rare instances

The Software License and Service Agreement will be updated. Please follow this link [https://www.activision.com/legal/ap-eula] in order to see these changes.

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