BEST-IN-CLASS AND NOTHING LESS.
SLEDGEHAMMER GAMES WAS FOUNDED WITH A SINGULAR GOAL: ACHIEVE EXCELLENCE.
We have a state-of-the-art facility, an industry leading development team, and a studio culture built to promote and support our team of world-class developers.
TITLE: RENDERING ENGINEER
The primary responsibility of the Rendering Engineer at Sledgehammer Games is to be responsible for developing rendering subsystems for multiple console platforms. The Rendering Engineer will be responsible for executing on rendering features meeting the game’s artistic vision. The Rendering Engineer will be working hand-in-hand with our Lead Rendering Engineer, and artists. Qualified candidates need to be a self-starter, able to operate in a highly dynamic environment, and have concise execution during times of high stress. This is a great opportunity for someone who has a solid technical background, a passion for the gaming industry and enjoys working with a powerful engineering team. This position reports into the Lead Engineer and will interact directly with all disciplines of the development team.