08.24.22

Vanguard Season Five Patch Notes

by Sledgehammer Games

MULTIPLAYER

Weapons

  • Corrected inaccurate Range Chevron ACOG Reticle preview.

  • Sledgehammer (Melee)

    • Gold Camo will now contribute to the progression of Diamond Camo on Melee weapons.

      • Players who completed the Sledgehammer Camo challenges before this update will see the fix reflected at a later date.

 

Perks

  • Dauntless (Tactics)

    • Amended Perk description to include existing Piercing Vision immunity.

 

User Interface & Experience

  • Additional fixes for an issue that prevented players from accessing the Customization menu.

 

Bundles & Cosmetics

  • Improved appearance of the Gene Splicer Blueprint on low graphics quality settings.

  • Genome Editor Blueprint will no longer cause DEV ERROR 5573.

MULTIPLAYER

Modes

  • Blueprint Gun Game

    • Added Beheaded as an available map in Custom Games.

 

Weapons

  • NEW: Lienna 57 (Light Machine Gun)

    • This compact LMG is capable of high accuracy during sustained fire at short to medium ranges.

    • Complete an unlock challenge or purchase a Bundle to earn this Weapon.

      • Get 15 Long Range Kills

 

Bundles & Cosmetics

  • Improved framing of the Touch of Death MVP Highlight.

 

ZOMBIES

Weapons

  • SMGs

    • Armaguerra 43

      • Addressed an issue that reduced, rather than increased, damage output when equipping the Botti 315mm CII barrel attachment.

    • Marco 5

      • The "Electric Lollipop" blueprint now applies "Random Mayhem Dismemberment" on enemy kills.

  • LMGs

    • EX1

      • The "Circuit Core" blueprint now applies and displays the correct battery capacity of 49 when the Royal-PV Cell Reserve Battery magazine attachment is equipped.

  • Attachments

    • Muzzle Attachments: Silencers

      • The intended Pack-A-Punch bullet audio will now play when a silencer muzzle attachment is equipped to a weapon.

 

Stability

  • Added new stability improvement fixes.

MULTIPLAYER

Maps

  • NEW: Fortress (In-Season)

    • Battle in a desert graveyard featuring the remains of old ships; Fortress is a medium-sized map with a loose three-lane structure.

    • Coming soon: Fortress 24/7 Featured Playlist

  • Beheaded

    • Reduced Hardpoint boundaries near the Record Shop to prevent unintended capture points.

    • Addressed an exploit that allowed players to reach an unintended location near the Clothing Store.

  • Paradise

    • Equipment and Field Upgrades will no longer fall through the bridge near the Cliff Path.

  • Radar

    • Improved enemy dog AI pathing near the Vehicle Bay.

 

Modes

  • Blueprint Gun Game

    • Blueprint Gun Game is now available in Private Matches.

 

Progression

  • Corrected a grammatical error in the Tank Triumphant Seasonal Challenge description.

 

Operators

  • Addressed an issue that prevented players from earning Mastery Operator Skins for Task Force Immortal Operators.

  • NEW: He “Seraph” Zhen-Zhen (Tyrants)

    • Seraph grew up in the Singapore Quarantine Zone, daughter of a high ranking officer of the 54 Immortals. She honored her lineage and excelled within the syndicate becoming its youngest ever Enforcer. She is a living embodiment of the 54I's will, strictly quelling dissent within its ranks, while projecting the syndicate’s force and ambition wherever it's needed. Her dedication and skills are unmatched, as she proved when she willingly offered her own arm in return for the honor of receiving a cybernetic limb from the 54I.

    • Available to purchase via Bundle.

  • NEW: Gabriel T. Rorke (Tyrants)

    • Gabriel Rorke graduated from the US Naval Academy and became a Captain in the Marines. During an assassination mission in Caracas, Venezuela, Rorke braved the flooding city to locate and kill General Diego Almagro, leader of the Federation. During the chaos of his squad’s extraction, Rorke was left behind. He was found by The Federation, who brainwashed away his loyalties, turning him into a man with an undying vendetta against his own.

    • Available to purchase via Bundle.

 

Weapons

  • NEW: BP50 (Assault Rifle)

    • This fully automatic bullpup assault rifle boasts a high fire rate while reminaing deadly and accurate at long range.

    • Complete an unlock challenge or purchase a Bundle to earn this Weapon.

      • Get 15 ADS Kills with an Acog Optic Equipped

  • NEW: Lienna 57 (Light Machine Gun, In-Season)

    • This compact LMG is capable of high accuracy during sustained fire at short to medium ranges.

    • Complete an unlock challenge or purchase a Bundle to earn this Weapon.

      • Get 15 Longrange Kills

  • Marco 5 (Submachine Gun)

    • Improved coverage and appearance of equipped Mastery Camos.

  • RA 225 (Submachine Gun)

    • Decreased muzzle smoke VFX to improve visibility while firing.

 

User Interface & Experience

  • Improved performance of loading UI images on previous console generations.

  • Addressed an issue that prevented players from accessing the Customization menu.

 

Bundles & Cosmetics

  • Corrected multiple animations while using the Down to the Wire Operator Skin for Beatrice.

  • Addressed an issue that caused the T-1000 Operator Skin to not reflect properly in the lobby walk sequence.

  • Optic Attachments will no longer appear smaller than intended on the Armored Strength Blueprint for the Cooper Carbine.

 

ZOMBIES

Maps

  • "The Archon" 

    • Addressed an issue where players would rarely fall through the map when sprinting into a door and purchasing it simultaneously.

    • Addressed various visual discrepancies on the map, such as missing textures, missing geography, or rare instances where a Zombie may appear to clip into a rock while climbing over it.

    • Addressed a rare issue where a Boom-Schreier could spawn in a locked portion of the map and be unable to navigate to the player.

    • Addressed a rare issue where a Zombie could spawn outside the map shortly after unlocking the Pack-a-Punch machine.

    • Zombies spawning during Exfil will now have their proper portal effect upon spawn.

    • The Decimator Shield will now play "pick-up" dialogue when acquired by a player.

    • You take me into battle? Our tales shall be GLORIOUS!

    • Players that join during round 1 will no longer trigger the opening conversation to play again.

    • Kortifex will now display "immune" when appropriate.

    • Kortifex's lightning ball attack will now ignore downed players.

  • "Shi No Numa"

    • Addressed a rare issue where players could sometimes take damage when navigating to Dig Site from the Altar of Covenants.

  • "Terra Maldicta"

    • Players who join a match in progress will no longer experience a yellow filter on their screen if the host is in the "Isle of Blight" area.

 

Weapons

  • Assault Rifles

    • Automaton

      • The 5.6MM 25 Round Mags now accurately display an increase of 25 rounds/mag, instead of 30, in the loadout menu.

  • Marksman Rifles

    • M1 Garand

      • Blueprint: Grand Cafe

        • Addressed an issue where the .30-06 20 Round Drums would provide 16 rounds instead of 20 as expected.

  • Attachments

    • Reticles

      • Multiple in-game Zombies reticles have been updated to align with their loadout preview.

  • Lethals

    • Monkey Bomb

      • Addressed a rare issue where dropped Monkey Bombs by zombies could sometimes fall partially into the ground and could not be obtained.

  • Pack-A-Punch

    • General

      • Reduced muzzle flash and smoke volume on Pack-A-Punch upgraded weapons.

    • Push Dagger

      • The Push Dagger Pack-A-Punch Level 1 camo now properly wraps around it.

    • The following named weapons will now use the intended Pack-A-Punch bullet audio when upgraded.

      • BP-50

      • Lienna 57

    • The following named blueprints will now use the intended Pack-A-Punch bullet audio, tracers, or muzzle flash.

      • Bitrate Banger

      • Chromosonal

      • Identity Theft

      • Liquid Medal

      • Mixed Oxide

      • Motorhead

      • Neo Paleocene

      • Persistent Mission

      • Schadenfreude

      • Spaceship Grey

 

Gameplay

  • Artifacts

    • Addressed an issue that prevented players from utilizing their Artifacts if they obtained them while, or shortly after, being downed and revived.

  • Covenants

    • Death Blow and Critical Expertise no longer refund or overflow lethal equipment when paired together.

  • "The Archon"

    • Trial of Resilience

      • The HUD smoke treatment associated with transporting cursed objects has been disabled due to frequently flashing while a player is moving.

 

  • Enemies

    • Zaballa the Deceiver

      • Addressed an issue where Zaballa the Deceiver would sometimes fly away when eliminated.

 

  • Challenges

    • Camouflage Challenges

      • Addressed an issue that prevented the Wildcat and Deadeye challenge progression if the player killed the Sturmkrieger with their backpack.

        • Addressed an issue that prevented the Welgun from contributing to the Plague Diamond camo progress for the Submachine Gun category.

    • Season 5

      • "Desert Dominion"

        • Addressed an issue that prevented this challenge from tracking.

 

  • Stability

    • Added new stability improvements and exploit fixes.

MULTIPLAYER

Weapons

  • Corrected the Magazine Attachment requirements for multiple Death Artist and Survivalist Camo challenges.

  • Valois Revolver (Pistol)

    • Gold Camo will now contribute to the progression of Diamond Camo on Pistols.

 

User Interface & Experience

  • Addressed an issue that prevented viewing another player’s Clan.

 

Bundles & Cosmetics

  • Beach Reaper Blueprint for the Bren is now available for players who have claimed the relevant offer.

MULTIPLAYER

Progression

  • Updated Hot Muzzle Season Two challenge description to clarify completion requirements.

  • Addressed an issue that prevented the progression of Season 3 and 4 Mastery Challenges.

 

Operators

  • Task Force Tyrants Operators will now contribute to the progression of other Operator mastery challenges.

  • Lucas (Barbarian)

    • Harsh Conditions Operator Skin will no longer cause DEV ERROR 5573.

 

Weapons

  • EX1 (Assault Rifle)

    • Gold Camo will now contribute to the progression of Diamond Camo on Assault Rifles.

  • Welgun (Submachine Gun)

    • Equipping a Pine Tar Grip Attachment on the Dark Jinx Blueprint will no longer revert the Loadout to a default StG-44.

 

ZOMBIES

Gameplay

  • "The Archon"

    • Trial of Sacrifice

      • Defeating the Uberkrieger with a Boom Schreier explosion no longer causes the trial to fail.

 

Challenges

  • Valois Revolver

    • The Survivalist camouflage challenge requirements have been adjusted to track melee kills with this weapon instead of kills with attachments.

  • EX1

    • Unlocking the Golden Viper Completionist camo for the EX1 now contributes to the Assault Rifle Plague Diamond Completionist camo criteria as intended.

MULTIPLAYER

Maps

  • Beheaded

    • Addressed multiple exploits that allowed players to reach unintended locations near the Record Shop and North Street.

 

Weapons

  • Cooper Carbine (Assault Rifle)

    • Iron sights are no longer misaligned when no Optic Attachment is equipped.

  • EX1 (Assault Rifle)

    • Improved consistency of firing with the Charge Amp PV Barrel Attachment equipped.

       

ZOMBIES

Maps

  • "The Archon"

    • Addressed a possible progression issue where zombies left alive in the Dark Aether would persist upon returning to the Eastern Desert after completing the boss fight.

  • "Shi No Numa"

    • Addressed an issue that prevented some players from being able to exfil after round 10.

 

Weapons

  • Wunderwaffe DG-2

    • Addressed an issue that prevented the Wunderwaffe DG-2 from doing its intended damage to Kortifex.

 

Challenges

  • Season Five Master Calling Card

    • The Season Five Master Calling Card title has been updated to "Unleashed Monstrosity."

  • Season Five "Flying Punches" Challenge

    • The "Flying Punches" description has been updated to correctly identify that a player must use a Pack-A-Punch level III weapon.

 

Audio

  • Addressed an issue that allowed the introduction dialogue for both the Trial of Mindfulness and Trial of Resilience to overlap.

 

Stability

  • Various stability fixes.

MULTIPLAYER

Maps

  • NEW: Beheaded

    • Navigate a war-torn Times Square in this post-apocalyptic small map, built for fast action. Look for the Beheaded 24/7 Featured Playlist at the launch of Season Five.

  • Berlin

    • Debris pile in the Destroyed Room no longer allows players to obstruct view of their Operator.

    • Enemy nameplates are no longer visible through walls in the Office.

    • Players can no longer reach an unintended vantage point in the Destroyed Room.

    • Players can no longer capture the Office Hardpoint from an unintended location.

  • Castle

    • Addressed an exploit that allowed players to reach unintended locations beneath the playable area.

  • Decoy

    • Field Upgrades will no longer fall through geometry when placed in the Exhaust Monitor or Switch Station.

    • Players can no longer reach unintended vantage points near the East Courtyard.

    • Mantling a wooden crate in the Barracks Yard will no longer kill the player.

    • Adjusted spawn location near the Administration Road to prevent players from spawning out of bounds.

  • Desolation

    • Players can no longer reach unintended vantage points near the Central Ruins Overlook and Temple Ruins.

    • Players can no longer capture the Comms Towers Hardpoint from unintended locations.

    • Improved Guard Dog Killstreak AI pathing near the Village Creek.

 

Progression

  • NEW: Season Five Seasonal Challenges

    • Earn cosmetic rewards upon completing each of the twenty Season 5 Mastery challenges.

  • NEW: Season Five Clan Challenge

    • Earn cosmetic rewards upon completing each of the four stages of the Season Five Clan Challenge.

      • Get 500 ADS Kills

  • NEW: Seasonal Leaderboard

    • Compete against rival Clans on the Seasonal Leaderboard and obtain a coveted colored Clan Tag. Your Clan Tag color is based on where your Clan places in the Leaderboard. Play and win matches to move up the Leaderboard.

  • Addressed an issue that caused players to lose access to previously unlocked items.

 

Ranked Play

  • Season Five Skill Rating Reset

    • Players' Skill Ratings have been reset at the start of Season Five.

    • Play 5 Skill Evaluation Matches to earn a Season Five Skill Rating and get placed into a Skill Division & Tier.

    • Win matches after your initial placement to earn SR and advance your Skill Division & Tier over the remainder of the Season.

  • Season Five Top 250 Skill Division & Leaderboard

    • The Season Five Top 250 Skill Division and Ladder will go live on August 31st, one full week after Season Five starts. This release time will allow players time to earn a Season Five Skill Rating and advance through divisions.

  • Season Five Ranked Play Rewards

    • Players can earn the following rewards in Ranked Play during Season Five:

      • Blueprints

        • Pro Reissue Automaton - Finish Top 5 in a Ladder Event

        • Midnight's Edge (Combat Knife) - Win 50 Ranked Play Matches

      • Camos

        • Season Five Ladder Champion - Finish 1st in a Ladder Event

        • Season Five Ranked Veteran - Win 100 Ranked Play Matches

      • Charms

        • Locked Down - Finish Top 10 in a Ladder Event

        • GOAT - Win 25 Ranked Play Matches

      • Spray

        • Chalked - Win 5 Ranked Play Matches

      • Sticker

        • Season Five Ranked Competitor - Complete 5 Skill Evaluation Matches

      • Emblems

        • Earn an Animated Skill Division Emblem at the end of Season Five to reflect your highest Season Five Skill Division

 

Operators

  • NEW: Raul Menendez (Tyrants)

    • Raul Menendez was born in Nicaragua, where his childhood was clouded by the brutal revolution of US-backed Contras. His father founded the Menendez Cartel and was assassinated by the CIA at the height of his power, leaving Raul in charge. But it was the death of his sister Josephina that focused his rage, driving him to become a hostile political activist. His charisma and ruthlessness propelled him to leadership of the social movement turned terrorist organization Cordis Die.

    • Unlocked via purchase of the Season Five Battle Pass or related Bundle.

  • NEW: Khaled Al-Asad (Tyrants)

    • Khaled Al-Asad grew up in Urzikstan amid political strife. He was drawn to the words of Omar Sulaman, and joined the Al-Qatala terrorist group. He was imprisoned, but escaped after Sulaman’s death to take control of Al-Qatala. His leadership transformed the militants into an army, as he acquired an arsenal for the invasion of Verdansk. Committed to the demise of Western power, Al-Asad launched gas attacks in Verdansk, breaking a fragile armistice between nations.

    • Unlocked via digital pre-order of Call of Duty: Modern Warfare II.

  • T-800 and T-100 (Terminators)

    • Reduced Mastery Challenge requirements from both Operators to just one.

 

Weapons

  • General

    • Corrected various mismatched Magazine Attachment names and capacities.

    • Added missing inspection sound effects for Sniper Rifles, Pistols, and Melee Weapons.

    • Addressed an issue where players could not raise their Weapon after climbing a ladder.

    • Improved performance of the Gunsmith UI on legacy hardware.

  • NEW: EX1 (Assault Rifle)

    • A prototype energy rifle effective at long range and highly customizable.

    • Base Weapon unlocked at Tier 15 of the Season Five Battle Pass

  • NEW: RA 225 (Submachine Gun)

    • This SMG has a high fire rate and a very mobile compact frame.

    • Base Weapon unlocked at Tier 31 of the Season Five Battle Pass

  • NEW: Valois Revolver (Pistol)

    • A combination knife and revolver that acts as both a lethal melee weapon and a pistol.

    • Base Weapon unlocked via Weapon Unlock Challenge.

      • Get 15 Melee Kills

  • KG M40 (Assault Rifle)

    • Mk. 3 Reflector Optic Attachment will no longer be invisible when equipped.

  • Marco 5 (Submachine Gun)

    • Added Weapon Unlock Challenge.

      • Get 15 Hipfire Kills

  • UGM-8 (Light Machine Gun)

    • Added Weapon Unlock Challenge.

      • Get 15 Bullet Penetration Kills

  • M1916 (Marksman Rifle)

    • Removed duplicate Mk. 8 Reflector Optic Attachment.

 

Perks

  • Engineer (Intel)

    • Friendly Attack Dog and Guard Dog Killstreaks are no longer highlighted in red.

 

Killstreaks

  • Flamenaut (9 Kills)

    • Addressed an issue that resulted in DEV ERROR 5573 upon use.

 

Bundles & Cosmetics

  • Players that have purchased both Terminator Bundles will begin to receive the following additional rewards starting in early September. Please note that some Players may receive their items later than others.

    • Target Acquired Legendary Whitley Blueprint

    • Endoskeleton Skull Legendary Weapon Charm

  • Metal Etched Blueprint for the 1911 Pistol will no longer grant an invalid Muzzle Attachment.

 

ZOMBIES

Maps

  • "The Archon"

    • Available starting August 24th at 9 AM PT / 12 AM ET / 5 PM BST.

 

Main Quest

  • New Main Quest and Boss Fight available in "The Archon."

 

New Intel

  • New Dark Aether narrative intel available to discover in "The Archon." 

 

Wonder Weapons

  • Decimator Shield

    • Reduced cooldown on the Decimator Blast ability from 60 to 30 seconds.

    • Increased Decimator Blast damage against Sturmkriegers and Zaballa the Deceiver.

 

Weapons

  • Season Five

    • EX1 energy rifle and RA 225 SMG available in Zombies loadouts once unlocked via the Season Five Battle Pass.

  • Unlock Challenges

    • New Weapon Unlock Challenges added to Zombies for the Marco 5 SMG and UGM-8 LMG.

 

Gameplay

  • Round Based

    • Altar of Covenants

      • Covenant selection now refreshes with each round at the Altar of Covenants instead of every three rounds.

 

Challenges

  • Season Five

    • 20 new Zombies Season Challenges available at the start of Season Five.

  • Season Four

    • Addressed an issue that prevented the "Broken Communications" challenge from tracking properly.

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