06.21.22

Vanguard Season Four Patch Notes

by Sledgehammer Games

MULTIPLAYER

Modes

  • Gun Game

    • Players will no longer be incorrectly removed from a match for inactivity.

       

Ranked Play

  • Season Four Top 250 Skill Division & Leaderboard

    • The Season Four Top 250 Skill Division and Ladder are now live! Rise to the top and claim your spot!

  • Updated Restrictions

    • Marco 5 (Submachine Gun)

      • The Marco 5 has been restricted in-game in Ranked Play.

    • Push Dagger (Melee)

      • The Push Dagger has been restricted in-game in Ranked Play.

         

Operators

  • Corrected the challenge progression counter for Mastery Operator Skins.

 

Weapons

  • Marco 5 (Submachine Gun)

    • Survivalist Camo Category challenges can now be progressed as expected.

      • This fix was released on June 27.

  • Launchers

    • Destroyed Trophy Systems will now progress challenges in the Surgical Camo Category.

 

User Interface & Experience

  • Addressed an issue that prevented the After Action Report from being displayed after a completed match.

 

Bundles & Cosmetics

  • Corrected the description of the Final Judgement Bundle.

  • Added missing names for various Finishing Moves released in Season Four.

    • This fix was released on June 27.

 

ZOMBIES

  • "Shi No Numa"

    • Artifacts

      • Addressed an issue that prevented players from using their Artifacts after dying in a co-op session.

    • Gameplay

      • Exfil

        • Addressed an issue that automatically progressed the Eliminate Hostiles requirement needed to exfil.

      • Flogger Trap

        • Players will no longer experience an electricity effect around their HUD when hit by the Flogger Trap while holding a Wunderwaffe DG-2.

    • Stability

      • Various stability updates.

MULTIPLAYER

Modes

  • Gun Game

    • Parties of up to 4 players can now play together.

    • Enabled Final Killcam at the end of a match.

 

Progression

  • Increased the rate at which Battle Pass XP is earned by 10%.

  • Added False Prospector and Death Prospector Weapon Camos.

    • Complete challenges during the limited-time Mercenaries of Fortune event in Call of Duty: Warzone to earn these Camos.

 

 

Killstreaks

  • Deathmachine and Warmachine Killstreaks equipped via a Care Package will no longer be lost upon death.

 

User Interface & Experience

  • Corrected the Diamond Camo progression counter for all Weapons.

 

ZOMBIES

Weapons

  • Assault Rifle Hotel

    • Addressed an issue where specific Magazine attachments allowed players to obtain an unintended amount of ammunition at start and pick-up.

  • Owen Gun

    • Addressed an issue where the 9mm 33 Round Mag provided less ammunition (20) in the magazine than intended.

  • Wunderwaffe DG-2

    • The Wunderwaffe DG-2 now retains its packed level if dropped by a player who fully dies or disconnects.

    • Closed an exploit that allowed players to duplicate the Wunderwaffe DG-2 under certain conditions.

 

Progression

  • Increased the rate at which Battle Pass XP is earned by 10%.

 

Stability

  • Various stability updates.

MULTIPLAYER

Maps

  • NEW: USS Texas 1945

    • The USS Texas returns from Call of Duty: WWII (2017) for one last voyage. Set sail in its 24/7 Featured Playlist at the launch of Season Four.

  • Castle

    • Bullets will no longer penetrate the wall near the High Ground in order to prevent undesirable spawn conditions.

  • Sphere

    • Addressed an issue that prevented the Glide Bomb Killstreak audio from being heard by players within the Labs.

Modes

  • NEW: Blueprint Gun Game

    • An all-time classic game mode makes its Vanguard debut. Be the first player to score a Kill with each one of the provided Weapons.

Ranked Play

  • Season Four Skill Rating Reset
    • Players' Skill Ratings have been reset at the start of Season Four.
    • Play 5 Skill Evaluation Matches to earn a Season Four Skill Rating and get placed into a Skill Division & Tier.
    • Win matches after your initial placement to earn SR and advance your Skill Division & Tier over the remainder of the Season.
  • Season Four Top 250 Skill Division & Leaderboard
    • The Season Four Top 250 Skill Division and Ladder will go live on June 29th, one full week after Season Four starts. This release time will allow players time to earn a Season Four Skill Rating and advance through divisions.
  • Season Four Ranked Play Rewards
    • Players can earn the following rewards in Ranked Play during Season Four:
      • Blueprints
        • Pro Reissue SMG Charlie - Finish Top 5 in a Ladder Event
        • Pro Issue KAR98k - Win 50 Ranked Play Matches
      • Camos
        • Season Four Ladder Champion - Finish 1st in a Ladder Event
        • Season Four Ranked Veteran - Win 100 Ranked Play Matches
      • Charms
        • Carried - Finish Top 10 in a Ladder Event
        • Iced - Win 25 Ranked Play Matches
      • Spray
        • Clean Sweep - Win 5 Ranked Play Matches
      • Sticker
        • Season Four Ranked Competitor - Complete 5 Skill Evaluation Matches
      • Emblems
        • Earn an Animated Skill Division Emblem at the end of Season Four to reflect your highest Season Four Skill Division
  • Skill Rating Adjustments
    • SR gains and losses should feel more consistent from game to game. Previously, players could occasionally receive unpredictable SR spikes after some matches.
    • Resolved an issue with Placement Matches that had caused some players to previously place well below where they should have at the start of Season 3.
  • Matchmaking Adjustments
    • Adjusted Ranked Matchmaking to better balance games between players who are early in their Seasonal SR grind and players who've already climbed over the course of the season. With this change, players may start to see players from higher or lower Divisions in some of their games. Players who consistently see better players are likely trending towards those Divisions themselves, and players in lower Divisions are likely early in their Seasonal Skill Division journey and climbing towards a higher Division.

 

Operators

  • NEW: Carver Butcher (Immortal)

    • Butcher served in the British Army during Operation Devon, battling against the 16th Panzer Division. He was dismissed after sustaining injuries to his face from exploding shrapnel but returned to the front lines soon after as duty called. There he witnessed resistance fighters in action. Inspired, went on to become the founder and recruiter for the Special Operations Task Force. The rest, as they say, is history.

  • NEW: Callum Hendry (Immortal)

    • All his life, Callum was a showoff, constantly adventuring and getting into trouble with neighbors, woodland creatures, the law – everyone. His unwavering spirit helped him quickly ascend the ranks of the British Army to eventually become a recruit trainer. In World War II, Callum, harboring deep hatred for Nazis and their ideals, fought hard for a future without them. Currently he is the trainer for all SOTF agents.

Weapons

  • General

    • Added the ability to inspect equipped Weapons.

    • Refined Pros and Cons in the Gunsmith for all Magazine Attachments that modify Aim Down Sights Time and Reload Speed to accurately reflect the effects of the Attachment.

    • Increased Damage for Melee Weapons in the Overclocked Playlist to maintain a one-hit-kill.

    • Addressed an issue that prevented Diamond Camo for Melee Weapons from unlocking once the requirements are met.

    • Corrected the Magazine Attachment requirements for several Camo challenges.

  • NEW: Marco 5 (Submachine Gun)

    • A high mobility submachine gun, accurate from the hip with excellent close-range stopping power.

    • Unlocked at Tier 15 in the Season Four Battle Pass

  • NEW: UGM-8 (Light Machine Gun)

    • High fire rate, mobile LMG that excels at creating suppressing fire and pushing enemy positions.

    • Unlocked at Tier 31 in the Season Four Battle Pass

  • Nikita AVT (Assault Rifle)

    • Added Weapon Unlock Challenge.

      • Get 10 Kills while moving in a single match 15 times.

  • Armaguerra 43 (Submachine Gun)

    • Corrected the challenge requirements for the Death Artist Camo Category.

  • H4 Blixen (Submachine Gun)

    • Corrected the alignment of the Magnus Tac iron sights.

  • M1916 (Marksman Rifle)

    • Added Weapon Unlock Challenge.

      • Get 10 One Shot One Kill in a single match 15 times.

Progression

  • Added new Seasonal Challenges and rewards.
  • Added new Clan Challenge (expires in one week).

 

User Interface & Experience

  • Addressed an issue that caused PC keybinds to reset to default upon switching between Campaign, Multiplayer, and Zombies modes.

  • Browsing a player’s Clans will now display the correct level of each individual Clan.

  • Addressed an issue where Loadouts would persist with outdated Weapon selections.

Bundles & Cosmetics

  • Quick Equip can no longer be used to equip unsupported Reticles on Optic Attachments.

ZOMBIES

Maps

  • "Shi No Numa"

    • Round-Based Zombies returns with Shi No Numa on June 22nd.

    • The classic map elements return such as Door Buys, Flogger trap, and Electro-Shock defenses return.

    • Classic Wall Buys return with round-based Zombies.

      • Players can now purchase select weapons from designated Wall Buy locations.

      • Starting at round six, Wall Buys will have a chance to increase in Pack-A-Punch level every round and all the way to level 3 at higher rounds.

        • The odds to increase in Pack-A-Punch level improve every five rounds until all available Wall Buys become level three.

    • A new area to explore… uncover its secrets.

Story Quest

  • New Story Quest is available in "Shi No Numa" on June 22nd.

New Intel

  • New narrative intel is available in "Shi No Numa" to advance the Dark Aether story.

Challenges

  • Season Challenges

    • New Season Challenges available at the start of Season Four.

Wonder Weapon

  • Wunderwaffe DG-2

    • Available via Wonder Weapon Quest in “Shi No Numa”

    • Extra DG-2 added to the Mystery Box at Round 10.

Weapons

  • Season Four

    • UGM-8 and Marco 5 available in Zombies loadouts once unlocked via the Season 4 Battle Pass.

  • Unlock Challenges

    • New Weapon Unlock challenges added to Zombies for the M1916 and Nikita AVT.

  • Blueprints

    • Fixed an issue where Dark Aether Tracer Rounds were not displaying when using the Accursed blueprint for the Welgun.

Covenants

  • Death Blow

    • Now returns ammo based on a percentage of ammo used when obtaining a critical kill.

  • Ammo Gremlin

    • Now refills ammo at a speed based on the size of the weapon magazine.

Gameplay

  • Round-Based Adjustments

    • Sacrificial Hearts

      • Players are awarded a Sacrificial Heart every three rounds in round-based modes.

    • Altar of Covenants

      • The Altar of Covenants inventory is refreshed every three rounds in round-based modes.

Pack-a-Punch Camos

  • New camos available at the Pack-a-Punch machine in “Shi No Numa.”

Enemies

  • Zaballa the Deceiver

    • Added new attack behavior allowing Zaballa to attack without teleporting.

Stability

  • Addressed various stability issues.
     

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