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Modes
Gun Game
Players will no longer be incorrectly removed from a match for inactivity.
Ranked Play
Season Four Top 250 Skill Division & Leaderboard
The Season Four Top 250 Skill Division and Ladder are now live! Rise to the top and claim your spot!
Updated Restrictions
Marco 5 (Submachine Gun)
The Marco 5 has been restricted in-game in Ranked Play.
Push Dagger (Melee)
The Push Dagger has been restricted in-game in Ranked Play.
Operators
Corrected the challenge progression counter for Mastery Operator Skins.
Weapons
Marco 5 (Submachine Gun)
Survivalist Camo Category challenges can now be progressed as expected.
This fix was released on June 27.
Launchers
Destroyed Trophy Systems will now progress challenges in the Surgical Camo Category.
User Interface & Experience
Addressed an issue that prevented the After Action Report from being displayed after a completed match.
Bundles & Cosmetics
Corrected the description of the Final Judgement Bundle.
Added missing names for various Finishing Moves released in Season Four.
This fix was released on June 27.
"Shi No Numa"
Artifacts
Addressed an issue that prevented players from using their Artifacts after dying in a co-op session.
Gameplay
Exfil
Addressed an issue that automatically progressed the Eliminate Hostiles requirement needed to exfil.
Flogger Trap
Players will no longer experience an electricity effect around their HUD when hit by the Flogger Trap while holding a Wunderwaffe DG-2.
Stability
Various stability updates.
Modes
Gun Game
Parties of up to 4 players can now play together.
Enabled Final Killcam at the end of a match.
Progression
Increased the rate at which Battle Pass XP is earned by 10%.
Added False Prospector and Death Prospector Weapon Camos.
Complete challenges during the limited-time Mercenaries of Fortune event in Call of Duty: Warzone to earn these Camos.
Killstreaks
Deathmachine and Warmachine Killstreaks equipped via a Care Package will no longer be lost upon death.
User Interface & Experience
Corrected the Diamond Camo progression counter for all Weapons.
Weapons
Assault Rifle Hotel
Addressed an issue where specific Magazine attachments allowed players to obtain an unintended amount of ammunition at start and pick-up.
Owen Gun
Addressed an issue where the 9mm 33 Round Mag provided less ammunition (20) in the magazine than intended.
Wunderwaffe DG-2
The Wunderwaffe DG-2 now retains its packed level if dropped by a player who fully dies or disconnects.
Closed an exploit that allowed players to duplicate the Wunderwaffe DG-2 under certain conditions.
Progression
Increased the rate at which Battle Pass XP is earned by 10%.
Stability
Various stability updates.
Maps
NEW: USS Texas 1945
The USS Texas returns from Call of Duty: WWII (2017) for one last voyage. Set sail in its 24/7 Featured Playlist at the launch of Season Four.
Castle
Bullets will no longer penetrate the wall near the High Ground in order to prevent undesirable spawn conditions.
Sphere
Addressed an issue that prevented the Glide Bomb Killstreak audio from being heard by players within the Labs.
Modes
NEW: Blueprint Gun Game
An all-time classic game mode makes its Vanguard debut. Be the first player to score a Kill with each one of the provided Weapons.
Ranked Play
Operators
NEW: Carver Butcher (Immortal)
Butcher served in the British Army during Operation Devon, battling against the 16th Panzer Division. He was dismissed after sustaining injuries to his face from exploding shrapnel but returned to the front lines soon after as duty called. There he witnessed resistance fighters in action. Inspired, went on to become the founder and recruiter for the Special Operations Task Force. The rest, as they say, is history.
NEW: Callum Hendry (Immortal)
All his life, Callum was a showoff, constantly adventuring and getting into trouble with neighbors, woodland creatures, the law – everyone. His unwavering spirit helped him quickly ascend the ranks of the British Army to eventually become a recruit trainer. In World War II, Callum, harboring deep hatred for Nazis and their ideals, fought hard for a future without them. Currently he is the trainer for all SOTF agents.
Weapons
General
Added the ability to inspect equipped Weapons.
Refined Pros and Cons in the Gunsmith for all Magazine Attachments that modify Aim Down Sights Time and Reload Speed to accurately reflect the effects of the Attachment.
Increased Damage for Melee Weapons in the Overclocked Playlist to maintain a one-hit-kill.
Addressed an issue that prevented Diamond Camo for Melee Weapons from unlocking once the requirements are met.
Corrected the Magazine Attachment requirements for several Camo challenges.
NEW: Marco 5 (Submachine Gun)
A high mobility submachine gun, accurate from the hip with excellent close-range stopping power.
Unlocked at Tier 15 in the Season Four Battle Pass
NEW: UGM-8 (Light Machine Gun)
High fire rate, mobile LMG that excels at creating suppressing fire and pushing enemy positions.
Unlocked at Tier 31 in the Season Four Battle Pass
Nikita AVT (Assault Rifle)
Added Weapon Unlock Challenge.
Get 10 Kills while moving in a single match 15 times.
Armaguerra 43 (Submachine Gun)
Corrected the challenge requirements for the Death Artist Camo Category.
H4 Blixen (Submachine Gun)
Corrected the alignment of the Magnus Tac iron sights.
M1916 (Marksman Rifle)
Added Weapon Unlock Challenge.
Get 10 One Shot One Kill in a single match 15 times.
Progression
User Interface & Experience
Addressed an issue that caused PC keybinds to reset to default upon switching between Campaign, Multiplayer, and Zombies modes.
Browsing a player’s Clans will now display the correct level of each individual Clan.
Addressed an issue where Loadouts would persist with outdated Weapon selections.
Bundles & Cosmetics
Quick Equip can no longer be used to equip unsupported Reticles on Optic Attachments.
Maps
"Shi No Numa"
Round-Based Zombies returns with Shi No Numa on June 22nd.
The classic map elements return such as Door Buys, Flogger trap, and Electro-Shock defenses return.
Classic Wall Buys return with round-based Zombies.
Players can now purchase select weapons from designated Wall Buy locations.
Starting at round six, Wall Buys will have a chance to increase in Pack-A-Punch level every round and all the way to level 3 at higher rounds.
The odds to increase in Pack-A-Punch level improve every five rounds until all available Wall Buys become level three.
A new area to explore… uncover its secrets.
Story Quest
New Story Quest is available in "Shi No Numa" on June 22nd.
New Intel
New narrative intel is available in "Shi No Numa" to advance the Dark Aether story.
Challenges
Season Challenges
New Season Challenges available at the start of Season Four.
Wonder Weapon
Wunderwaffe DG-2
Available via Wonder Weapon Quest in “Shi No Numa”
Extra DG-2 added to the Mystery Box at Round 10.
Weapons
Season Four
UGM-8 and Marco 5 available in Zombies loadouts once unlocked via the Season 4 Battle Pass.
Unlock Challenges
New Weapon Unlock challenges added to Zombies for the M1916 and Nikita AVT.
Blueprints
Fixed an issue where Dark Aether Tracer Rounds were not displaying when using the Accursed blueprint for the Welgun.
Covenants
Death Blow
Now returns ammo based on a percentage of ammo used when obtaining a critical kill.
Ammo Gremlin
Now refills ammo at a speed based on the size of the weapon magazine.
Gameplay
Round-Based Adjustments
Sacrificial Hearts
Players are awarded a Sacrificial Heart every three rounds in round-based modes.
Altar of Covenants
The Altar of Covenants inventory is refreshed every three rounds in round-based modes.
Pack-a-Punch Camos
New camos available at the Pack-a-Punch machine in “Shi No Numa.”
Enemies
Zaballa the Deceiver
Added new attack behavior allowing Zaballa to attack without teleporting.
Stability
Addressed various stability issues.
03.08.22
10.14.21